Jigsaw Puzzle Market, By Type (Wood Materials, Plastic Materials, and Paper Materials), By Application (Adults and Children), and By Region (North America, Europe, Asia Pacific, Latin America, and Middle East & Africa) - Trends, Analysis and Forecast till 2030

Report Code: PMI355619 | Publish Date: December 2023 | No. of Pages: 178

Global Jigsaw Puzzle Market By Overview

Introduction:

The word jigsaw comes from the special saw called a jigsaw that is used to cut the puzzles. The puzzles are good for maintain mental fitness. Many researches have shown that doing jigsaw puzzles help in better cognition and increase the visual spatial reasoning. The act of putting the perfect pieces requires proper concentration and short-term memory. The main benefits of such games are it helps the patients who are suffering from Dementia and Alzheimer’s, and also helps in better functioning of brain. If person is solving a puzzle for at least 25 minutes a day can boost its IQ by 4 points. Jigsaws includes many scenarios from nature, buildings and repetitive designs- castles and mountains are commonly used. The modern puzzles are made of paperboard as they are budget friendly and easier to produce. The global jigsaw puzzle market accounted for US$ 9.65 billion in 2020 and is estimated to be US$ 29.31 billion by 2030 and is anticipated to register a CAGR of 11.9%.

Global Jigsaw Puzzle Market By Dynamics

Increase in sales of Jigsaw Puzzles

Increasing utilization of jigsaw puzzles in television shows as well as movies is inclining the consumers towards it more and more, which is the major driving factor for the target market growth. In addition, small chain stores and toy markets, and real estate index are boosting the growth of the target market. Furthermore, parent pushes their children towards jigsaw puzzles to increase their intelligence which is expected to enhance the target market growth over the forecast period. Moreover, increasing growth of the online business and innovative models are augmenting the target market growth. The growing usage of puzzles in movies and television shows has had a huge impact on consumers. The online revolution of slate games and traditional puzzles attract more customers towards it, in turn increase the popularity games.

However, less interest in solving brainstorming games may be one of the reasons that hampers the growth of the market. And Online availability of such games also decrease the sales of paperboard puzzles.

Global Jigsaw Puzzle Market By Segmentation

 

Source: Prophecy Market Insights |Disclaimer: Data is only a representation. Actual data may vary in the final report.

The global jigsaw puzzle market is segmented based on type, application, and region.

On the basis of type, the global jigsaw puzzle market is segmented into wood materials, plastic materials, and paper materials. On the basis of application, the target market is segmented into adults and children.

Regional Insights:

The global jigsaw puzzle market accounted for US$ 9.65 billion in 2020 and is estimated to be US$ 29.31 billion by 2030 and is anticipated to register a CAGR of 11.9%. On region the global jigsaw puzzle market is segmented into North America, Europe, Asia Pacific, Latin America, and Middle East & Africa.  Asia Pacific is expected to be the leading target market owing to the reduction of production costs and the obtaining of significant benefits in the region. China is the major country in Asia Pacific to boost the target market in the region. Whereas, North America and Europe are anticipated to show a significant growth over the forecast period due to the prevalence of the inclination of children for jigsaw puzzles.

Report Scope:

Attribute

Details

Base year for estimation

2020

Forecast period

2020 – 2030

Market representation

Revenue in USD Million & CAGR from 2020 – 2030

Market Segmentation

By Type- Wood Materials, Plastic Materials, and Paper Materials

By Application– Adults and Children

Regional scope

North America - U.S., Canada

Europe - UK, Germany, Spain, France, Italy, Russia, Rest of Europe

Asia Pacific - Japan, India, China, South Korea, Australia, Rest of Asia-Pacific

Latin America - Brazil, Mexico, Argentina, Rest of Latin America

Middle East & Africa - South Africa, Saudi Arabia, UAE, Rest of Middle East & Africa

Report coverage

Revenue forecast, company share, competitive landscape, growth factors, and trends

Segments Covered in the Report:

This report forecasts revenue growth at global, regional, and country levels and provides an analysis of the latest industry trends and opportunities in each of the sub-segments from 2020 to 2030. For the purpose of this study, has segmented the global jigsaw puzzle market report based on type, application, and region.

Global jigsaw Puzzle Market, By Region:

      • North America
          • U.S.
          • Canada
      • Europe
          • Germany
          • UK
          • France
          • Russia
          • Italy
          • Rest of Europe
      • Asia Pacific
          • China
          • India
          • Japan
          • South Korea
          • Rest of Asia Pacific
      • Latin America
          • Brazil
          • Mexico
          • Rest of Latin America
      • Middle East & Africa
          • GCC
          • Israel
          • South Africa
          • Rest of Middle East & Africa

Global Jigsaw Puzzle Market By Key Players

The key players operating in the global jigsaw puzzle market includes Robotime Technology Co. Ltd., Walt Disney World Co., Cobble Hill Group LLC, Schmidt Spiele GmbH, Buffalo Games Inc., Educa Borras SA, Ravensburger AG, Artifact Puzzles, Tenyo Co. Ltd., Small World Toys.

Global Jigsaw Puzzle Market By Company Profile

  • Robotime Technology Co. Ltd.
    • Company Overview
    • Product Portfolio
    • Key Highlights
    • Financial Performance
    • Business Strategies
  • Walt Disney World Co.
    • Company Overview
    • Product Portfolio
    • Key Highlights
    • Financial Performance
    • Business Strategies
  • Cobble Hill Group LLC
    • Company Overview
    • Product Portfolio
    • Key Highlights
    • Financial Performance
    • Business Strategies
  • Schmidt Spiele GmbH
    • Company Overview
    • Product Portfolio
    • Key Highlights
    • Financial Performance
    • Business Strategies
  • Buffalo Games Inc.
    • Company Overview
    • Product Portfolio
    • Key Highlights
    • Financial Performance
    • Business Strategies
  • Educa Borras SA
    • Company Overview
    • Product Portfolio
    • Key Highlights
    • Financial Performance
    • Business Strategies
  • Ravensburger AG
    • Company Overview
    • Product Portfolio
    • Key Highlights
    • Financial Performance
    • Business Strategies
  • Artifact Puzzles
    • Company Overview
    • Product Portfolio
    • Key Highlights
    • Financial Performance
    • Business Strategies
  • Tenyo Co. Ltd.
    • Company Overview
    • Product Portfolio
    • Key Highlights
    • Financial Performance
    • Business Strategies
  • Small World Toys
    • Company Overview
    • Product Portfolio
    • Key Highlights
    • Financial Performance
    • Business Strategies

Global Jigsaw Puzzle Market By Table of Contents

Research Objective and Assumption

  • Preface
  • Research Objectives
  • Study Scope
  • Years Considered for the study
  • Assumptions
  • Abbreviations

Research Methodology

  • Research data
  • Primary Data
    • Primary Interviews
    • Primary Breakdown
    • Key data from Primary Sources
    • Key Thickness Insights
  • Secondary Data
    • Major Secondary Sources
    • Secondary Sources
  • Market Estimation
  • Top-Down Approach
    • Approach for estimating Market Share by Top-Down Analysis (Supply Side)
  • Bottom-Up Approach
    • Approach for estimating market share by Bottom-up Analysis (Demand Side)
  • Market Breakdown and Data Triangulation
  • Research Assumptions

Market Preview

  • Executive Summary
  • Key Findings—Global Outlook for medical carts Strategies
    • Key Questions this Study will Answer
    • Market Snippet, By Type
    • Market Snippet, By Application
    • Market Snippet, By Region
  • Opportunity Map Analysis
  • Executive Summary—3 Big Predictions

Market Dynamics, Regulations, and Trends Analysis

  • Market Dynamics
    • Drivers
    • Restrains
    • Market Opportunities
    • Market Trends
  • DR Impact Analysis
  • PEST Analysis
  • Porter’s Five Forces Analysis
  • Opportunity Orbit
  • Market Investment Feasibility Index
  • Macroeconomic Factor Analysis

Jigsaw Puzzle Market, By Type, Forecast Period up to 10 Years, (US$ Bn)

  • Overview
    • Market Value and Forecast (US$ Bn), and Share Analysis (%), Forecast Period up to 10 Years
    • Y-o-Y Growth Analysis (%), Forecast Period up to 10 Years
    • Segment Trends
  • Wood Materials
    • Overview
    • Market Size and Forecast (US$ Bn), and Y-o-Y Growth (%), Forecast Period up to 10 Years
  • Plastic Materials
    • Overview
    • Market Size and Forecast (US$ Bn), and Y-o-Y Growth (%), Forecast Period up to 10 Years
  • Paper Materials
    • Overview
    • Market Size and Forecast (US$ Bn), and Y-o-Y Growth (%), Forecast Period up to 10 Years

Jigsaw Puzzle Market, By Application, Forecast Period up to 10 Years, (US$ Bn)

  • Overview
    • Market Value and Forecast (US$ Bn), and Share Analysis (%), Forecast Period up to 10 Years
    • Y-o-Y Growth Analysis (%), Forecast Period up to 10 Years
    • Segment Trends
  • Adults  
    • Overview
    • Market Size and Forecast (US$ Bn), and Y-o-Y Growth (%), Forecast Period up to 10 Years
  • Children
    • Overview
    • Market Size and Forecast (US$ Bn), and Y-o-Y Growth (%), Forecast Period up to 10 Years

Jigsaw Puzzle Market, By Region, Forecast Period up to 10 Years, (US$ Bn)

  • Overview
    • Market Value and Forecast (US$ Bn), and Share Analysis (%), Forecast Period up to 10 Years
    • Y-o-Y Growth Analysis (%), Forecast Period up to 10 Years
    • Regional Trends
  • North America
    • Market Size and Forecast (US$ Bn), By Type, Forecast Period up to 10 Years
    • Market Size and Forecast (US$ Bn), By Application, Forecast Period up to 10 Years
    • Market Size and Forecast (US$ Bn), By Country, Forecast Period up to 10 Years
      • U.S.
      • Canada
  • Europe
    • Market Size and Forecast (US$ Bn), By Type, Forecast Period up to 10 Years
    • Market Size and Forecast (US$ Bn), By Application, Forecast Period up to 10 Years
    • Market Size and Forecast (US$ Bn), By Country, Forecast Period up to 10 Years
      • UK
      • France
      • Germany
      • Russia
      • Italy
      • Rest of Europe
  • Asia Pacific
    • Market Size and Forecast (US$ Bn), By Type, Forecast Period up to 10 Years
    • Market Size and Forecast (US$ Bn), By Application, Forecast Period up to 10 Years
    • Market Size and Forecast (US$ Bn), By Country, Forecast Period up to 10 Years
      • India
      • Japan
      • South Korea
      • China
      • Rest of Asia Pacific
  • Latin America
    • Market Size and Forecast (US$ Bn), By Type, Forecast Period up to 10 Years
    • Market Size and Forecast (US$ Bn), By Application, Forecast Period up to 10 Years
    • Market Size and Forecast (US$ Bn), By Country, Forecast Period up to 10 Years
  • Brazil
  • Mexico
  • Rest of Latin America
  • Middle East & Africa
    • Market Size and Forecast (US$ Bn), By Type, Forecast Period up to 10 Years
    • Market Size and Forecast (US$ Bn), By Application, Forecast Period up to 10 Years
    • Market Size and Forecast (US$ Bn), By Country, Forecast Period up to 10 Years
  • GCC
  • Israel
  • South Africa
  • Rest of Middle East

Competitive Landscape

  • Heat Map Analysis
  • Market Presence and Specificity Analysis

Company Profiles

  • Robotime Technology Co. Ltd.
    • Company Overview
    • Product Portfolio
    • Key Highlights
    • Financial Performance
    • Business Strategies
  • Walt Disney World Co
    • Company Overview
    • Product Portfolio
    • Key Highlights
    • Financial Performance
    • Business Strategies
  • Cobble Hill Group LLC
    • Company Overview
    • Product Portfolio
    • Key Highlights
    • Financial Performance
    • Business Strategies
  • Schmidt Spiele GmbH
    • Company Overview
    • Product Portfolio
    • Key Highlights
    • Financial Performance
    • Business Strategies
  • Buffalo Games Inc
    • Company Overview
    • Product Portfolio
    • Key Highlights
    • Financial Performance
    • Business Strategies
  • Educa Borras SA  
    • Company Overview
    • Product Portfolio
    • Key Highlights
    • Financial Performance
    • Business Strategies
  • Ravensburger AG
    • Company Overview
    • Product Portfolio
    • Key Highlights
    • Financial Performance
    • Business Strategies
  • Artifact Puzzles.  
    • Company Overview
    • Product Portfolio
    • Key Highlights
    • Financial Performance
    • Business Strategies
  • Tenyo Co. Ltd   
    • Company Overview
    • Product Portfolio
    • Key Highlights
    • Financial Performance
    • Business Strategies
  • Small World Toys  
    • Company Overview
    • Product Portfolio
    • Key Highlights
    • Financial Performance
    • Business Strategies

The Last Word

  • Future Impact
  • About Us
  • Contact

FAQs

The global jigsaw puzzle market report segments the market on the basis of type, application, and region.

Increasing utilization of jigsaw puzzles in television shows as well as movies is inclining the consumers towards it more and more, which is the major driving factor for the target market growth.

Asia Pacific is expected to be the leading target market owing to the reduction of production costs and the obtaining of significant benefits in the region. China is the major country in Asia Pacific to boost the target market in the region. Whereas, North America and Europe are anticipated to show a significant growth over the forecast period due to the prevalence of the inclination of children for jigsaw puzzles.

The key players operating the global jigsaw puzzle market includes Robotime Technology Co. Ltd., Walt Disney World Co., Cobble Hill Group LLC, Schmidt Spiele GmbH, Buffalo Games Inc., Educa Borras SA, Ravensburger AG, Artifact Puzzles, Tenyo Co. Ltd. and Small World Toys.